MovieBloc is a movie distribution platform based on blockchain technology. Creators get transparent revenue content, audience data, and a fair chance at release. The audience can get access to a variety of film works, and can provide curatorial, foreign language subtitles, and marketing designs to the MovieBloc ecosystem to gain revenue.
MBL currency can be used in economic activities such as viewing high-quality works, paying fees to translators and designers, and donating money. Users can earn MBL by reporting illegal works, writing ratings and reviews. MBL can earn revenue through MovieBloc platform advertising.
Project Highlights
1. Far away from the center of the film industry
MovieBloc will be far away from the center of film production and distribution that operates on the basis of huge capital, so that it can be role and work to develop its ecosystem in a way that gives a corresponding transparent return. Participants will perform the roles of creators, curators, translators, critics, and audiences to experience the MovieBloc ecosystem. If the existing projects related to the movie blockchain are centered on the expansion of CP revenue and audience compensation through movie circulation, the difference between MovieBloc is that from production to marketing and translation, it operates with user participation.
2. Making movies through creator sponsorship
MovieBloc will hold a blockchain-based online film festival to discover good movies and new creators. Film festivals are held from time to time and are divided into seasons to award tens of millions of won in prize money. Creators can get bonuses and fame at the festival, which will become an opportunity for more high-quality works to flow into MovieBloc. Moreover, the creators can obtain the funds needed to make the film to shoot the film with the support of the participants, and provide non-material rewards such as early viewing rights to the supporters.
3. Guarantee the income of creators
In MovieBloc, creators can decide the price by themselves, and can get up to 70% of the income. Creators can personally decide price, release time, service regions, etc., and this does not require additional negotiation or approval process to do so. Curators promote the film, and translators from various countries can produce subtitles in various languages, allowing the film to spread to countries around the world. Designers can create promotional materials for marketing purposes. The participation of such diverse users will contribute to the income of creators.
4. Provide transparent revenue and data
MovieBloc pays participants revenue based on smart contracts. Creators upload movie works, and important processes of user payment and consumption will be recorded on the blockchain. In addition, creators and work suppliers can obtain information on the instrument such as age and gender, contact channels and viewing habits that the audience agrees to provide. Creators and suppliers of works, as well as curators, can make, supply, and publicize based on such data to meet the needs of audiences.
5. MovieBloc, an international screening hall
In order to provide movies to audiences all over the world beyond national borders, MovieBloc will cooperate with KMPlayer. KMPlayer is the video player software with the longest history and the most users in the world. Since its launch in 2006, it has been continuously updated for more than 12 years, and can be used in various environments such as PC, Mobile, and VR. KMPlayer is available in more than 150 countries and has recorded more than 800 million downloads based on Softonic.com in the US.
The advantage of the cooperation between KMPlayer and MovieBloc is that it can attract the original KMPlayer users to the MovieBloc service, thus saving the marketing expenses to attract new customers. Based on such strengths, KMPlayer can directly deliver various movies from creators to consumers around the world.
Use of MBL currency
MovieBloc's virtual currency MBL is used as the main medium for economic activities in the ecosystem.
1) Payment for paid works
2) 2 transactions for translation, design, etc. for creative works
3) Obtaining curator exhibition hall
< p>4) Sponsoring creators and participating in film production
5) Rewards for user participation (illegal work reporting, rating, commenting)



















